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- Giant: Citizen Kabuto (Version 1.1)
-
- Works for all US and foreign versions, only thing is, the text is in English.
- All instructions should be included when you open it.
-
- Compatibility
- - Added the "-noprimary" command line to bypass primary card. Useful
- if you have more than one video card and the first card is
- incompatible.
- - You can now change resolutions to the lowest available selection
- even if you have less than 8 selections. Among other things it
- allows the Voodoo2 and Voodoo Banshee to select 640x480 resolution.
- - Major improvements on Intel810 video cards. This card is still not
- the best choice for use in games like Giants.
- - Ati Rage Fury Maxx now forces use of the -mixalpha switch which
- corrects some minor texture issues.
- - Voodoo Banshee texturing problems have been greatly improved.
- - S3 Savage 4 cards should look a lot better now.
- - Crash relating to not have a sound card or Direct Sound drivers
- installed is fixed.
-
- NOTE, THIS GIANTS PATCH MAY REQUIRE INSTALATION OF DIRECTX 8 IN
- ORDER TO WORK CORRECTLY ON SOME VIDEO CARDS, IT IS HIGHLY RECOMENDED
- THAT YOU INSTALL DIRECTX 8 (INCLUDED ON THE CD) IF YOU'RE
- EXPERIENCING ANY GRAPHICS PROBLEMS.
-
- Single Player
- - A crash bug that occured during base building missions when a
- Reaperman coming out of the large Barracks at a specific time and
- was killed is fixed.
- - Another crash bug that occured during base building missions when
- a smartie was dropped off at a damaged base was fixed.
- - A crash bug involving the Mecc's repair gun in the gift shop was
- fixed.
- - Various bugs fixed when using the replay in game movie feature
- were fixed.
- - Objects becoming invulnerable after restarting a mission after
- death was fixed.
- - Kabuto should no longer get frozen on bunkers during the last
- fight of single player campaign.
- - Yan should be in the lower corner of the reaper base build screen.
- - Text and voiceover should now be correct for base building
- missions, Yan/Delphi and Borjoyzee/Mecc.
- - Directional audio playback was improved.
- - A crash when attempting to cast a spell that doesn't exist was
- fixed.
- - Yan respawning during base building missions should now be better.
- - Duplicate reaperski on the final race should no longer appear.
- - A rare circumstance where mines/flares/syringes were not being
- refilled during Reaper missions was fixed.
- - Mecc machinegun ammo wasn't always being replenished when it
- should at the start of a new mission is now fixed.
- - A couple cases where a reaperman could get stuck in certain
- animations was fixed.
- - The crash were a Raik in the process of casting summon fire circle
- is killed was fixed.
- - Save game information now works for player id's that have invalid
- ascii characters in them. To preserve previous saved games, you must
- delete the invalid player id and recreate it.
- - Placing backpack turrets in first-person view is now correct.
- - Several other small bugfixes and enhancements were made. Finding
- them will be left as an exercise to the reader.
-
- Multiplayer problems
- - Several crashes involving players joining after the game has
- started were fixed.
- - A few bugs associated with using the hail spell in multiplayer
- were fixed.
- - The tornado spell should be more Internet friendly in terms of
- game slowdown.
- - Reaperskis should no longer be able to go through base building
- items regardless of speed.
- - A few bugs problems with Reaper death and respawn should be
- handled better now.
- - Turrets will shoot at offspring now.
- - Offspring and Kabuto can attack all turrets now.
- - A user controlled Hellfire turret should no longer damage
- teammates when team damage is turned off.
- - Starting a second consecutive game will crash a client if they try
- and mute another client has been fixed.
- - Proximity missiles fired by player attached to helicopter (not
- pilot) explode immediately when team damage is turned on is fixed.
- - Reaper Firewall and Firecircle spells are more Internet friendly
- and give correct credit when killing enemy. They also now obey team
- hurt rules.
- - Can no longer grab smarties from party house with reaper smartie
- grab spell.
- - Invisible/Invulnerable bug for near-death meccs and reapers is now
- fixed.
- - Lobby crash when trying to join game has been fixed
- - Gyrocopter synch problems causing crashes has been fixed.
- - Rare reaperski crash has been fixed.
- - Controlling party house turrets from the Comm Center now works
- correctly.
- - Gyrocopter passengers can now use flares and mines.
- - Player can no longer hit themselves when throwing mines.
- - Mini Turrets now deploy from the meccs back 100% of the time.
- - Bug where Reaper repair spell could get stuck on permanently is
- fixed.
- - Players with team "???" are no longer allowed to join the game
- until they choose a valid team.
- - New meaning of existing button: the "Allow Team Changes" button in
- the multiplayer screen now toggles the ability of players to change
- teams after they have started playing. Regardless of this setting,
- players can change teams while in the lobby staging screen.
-
- New Command line settings
- - Use -mspeed to adjust mouse sensitivity (range is 0.0 which is
- slowest, and 1.0 which is fastest) The default speed is 0.5, and
- acceptable values are 0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8,
- 0.9, and 1.0.
-